“The hyperboreans are an ancient, antediluvian race, who ruled the world back when the earliest men were still but mewling apes. Their civilization was brought low by a dimension-spanning curse, a creeping doom from beyond the lurid veils of reality. For the hyperboreans were wizard-kings, molding reality with forgotten magics, and consorting with all manner […]
“Yes, I’ve known Cillamar. The green jewel of the north, its high spires and low ditches, the Tower looming above all. What a loss it is, to see it held beyond a wall of magick, merely because of the fickle wars of the gods.” So this week, I was enticed to join up on a […]
I have long enjoyed the hit location mechanics in games such as RuneQuest and Warhammer, as I feel they add a nice element of further excitement and deadliness (discouraging murderhoboism) to combat and other perilous situations. Additionally, e.g. missing limbs can provide nice conversation pieces in-game and otherwise enhance roleplaying.
“Yeh, we kept losing kids for a while. They went to take out the slops to the midden, or popped out to the outhouse late at night. We never saw ’em again! Then, a really weird chap walked into town. ‘E smelled like roses, and spritzed everyone with a good smelling thing. I think ‘e […]