Magic Items

Ancestral Memory

DCC artefact rules for Ancestral Memory, a macuahuitl of great import.

Rose of the Stars

This week’s piece is dedicated to all of the parents who play DCC with their kids – I know there’s a bunch of you out there based on social media discussion. A lot of the content we post on the site is a little gloomy and rough around the edges, and doesn’t necessarily jive well …

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Artefact – The Farsight Diamond

Crafted long ago on the ziggurat-covered islands of the far south, the Farsight Diamond is a legendary feat of craftsmanship. Although their culture is now much declined by the ravages of fate, the islanders still remember the Age of the Master Aethermancers when such artefacts were more commonplace. This week’s piece is a magic item …

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The Hand of Glory

“Vile deeds mar the soul and even after the spirit has abandoned its mortal coil a stain remains within the corpse. A wily magician or a crafty sorcerer may coax out the power hidden in such a carcass to employ it in their ow misdeeds. The ritual is darkling and gruesome, and only a few …

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Knight Moot #2: Fun with Fungi

“THE MUSHROOM IS NOT FEEDING IT IS GESTATING JUSTICIA HAVE MERCY” – Excerpt from the personal journal of adventurer and wizard Friedrich Helmut. It is time for another Knight Moot! This time the collaborative topic was fungi, and all the fun we can have with it. I’d like to thank all participants, and invite everyone …

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A Noble Soul

“Fate’s thread, re-weaved and knotted anew.” I made this blade for the big season finale session a few weeks back. Most of the encounters and events of the game were callbacks to stuff that happened during earlier in the campaign, and the Noble Soul is no different: I wanted to pay homage to one of …

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The Bow Unerring

“A bow so accurate that its arrows may pierce magic itself.” I’m still recuperating from our massive season finale for both of my DCC campaigns: 11 hours of straight up Judging, 12 players (each with 1-3 characters) and an epic end to a plot hook I planted almost three years ago, in our first DCC …

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The Frog and the Goat Inn

“Roughly a week’s worth of travel from the next place of any note, there stands the Frog and the Goat Inn. A haven for all weary travelers, the stone wall surrounding the compound is high enough to keep away most natural threats, and the prices inside are affordable to say the least.” This is the …

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Five Magical Brews

“Aye, well of course we’ve a pint for you… whatever you are. Sir. Nevermind the tail, we don’ judge o’er ‘ere. Gran’ma Crooks ‘as  a ‘alf-dozen tentacles. Livin’ in ‘er ‘ouse! ‘Cats!’ she says, but them’s tentacles if I’ve ever seen ’em… But with that bit of coin, well… ‘Ere’s the ‘ouse specialty!”