"There's a shipwreck not a half-day's sailing away from the mainland. The water's just five fathoms deep there, you can see it easy on a clear day.
I've heard it said that if'n ye hear the ship's bell ring when you're near there it spells DOOM on ye, and ye'll die afore the years end!"
I've heard it said that if'n ye hear the ship's bell ring when you're near there it spells DOOM on ye, and ye'll die afore the years end!"
I took a pretty extensive leave from running games this summer, and consequently I had some time to plan and prep for the winter. This table is made just for that purpose: it’s full of story hooks of a maritime theme, ready to be used to create adventures or events for a seaside campaign. I’ve tried to pull out all of the familiar tropes for high sea adventures, and added in a few hints about what’s to come on KitN eventually.
Cheers,
AMP
Illustration by the salty sea dog Joni Kesti.